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On the future "Casino" DLC release

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@caesium wrote:

Another new game patch and update is coming to GTA V next week, and it’s time for a reminder of our policy regarding game updates with a quick FAQ:

Will I need to save my game files from the older release, or downgrade to play FiveM?

No, thanks to our unique ‘game cache’ technology, FiveM will remain working for both existing and new installs no matter which game version you’re running on your base GTA V installation.

When will the DLC content be supported?

Some content might work without EXE changes, you usually will see community resource releases containing this.

Other content will only work with the new game EXE, which will also be when we will ‘enable’ this content globally.

And when will you ‘enable this content globally’?

It’s around a 1-week process to port the mod to a new game release, including testing, final deployment, and a brief period where uncommonly used functionality regresses.

Before that, however, we need a reliable native mapping table. Since Rockstar keeps messing with this, we have long given up trying to generate these on our own, so an estimate is usually that work can start ‘whenever ScriptHookV updates’, since these mapping tables have historically shown to be most reliable (and least problematic).

Why not faster?

Well, do you want even commonly-used things to potentially be randomly broken due to updates? I guess you don’t.

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